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Innovation Through Design: Think, Make, Break, Repeat

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  • admin
  • 1/999 Students
  • Design and Planning
  • 5 Lessons /1 Quizes
The evolution of design has seen it become a discipline no longer limited to the concerns of a singular, specific domain and develop to become a pathway for solving complex, nonlinear problems. Design is becoming a capability-enhancing skill, equipping people with the ability to deal with uncertainty, complexity and failure.

The evolution of design has seen it become a discipline no longer limited to the concerns of a singular, specific domain and develop to become a pathway for solving complex, nonlinear problems. Design is becoming a capability-enhancing skill, equipping people with the ability to deal with uncertainty, complexity and failure.

In this course, we demonstrate how you can use design as a way of thinking to provide strategic and innovative advantage within your profession. Suitable for anyone who is curious about design and translating the processes and tools of design thinking into innovative opportunities, over 5 weeks we explore, apply and practice the design process: think, make, break and repeat. Through introducing theoretical concepts and examining industry case studies with leading Australian design firms, we investigate design as learning about the context (the thinking part), building prototypes as tangible representations (the making part) and testing potential solutions (the breaking part). We build on this by showing the productive value of moving through the process quickly and often (the repeating part), to improve ideas and develop new insights. Throughout the course, you will follow us through three of Australia’s most exciting design offices and learn from practicing designers and leaders in design. This insight into industry will enable you to develop a comprehensive understanding of design and the role it can and does play within the innovation landscape. You will leave this course with a set of practical tools and techniques to apply to situations within your own professional context, to translate problems into opportunities and solutions, and ultimately to innovate through design

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Additional Details

  • 3 Weeks
  • 10 points
  • April 25, 2023 4:25 pm
Course Curriculum

Chapter 1

3 Lessons / 0 Quizes
Adding a new Lesson Preview 10 points 45m
Creating a Question 10 points 30m
Setting up a Quiz 10 points 30m

Chapter 2

2 Lessons / 1 Quizes
Creating a Course 15 points 40m
Special Settings - Intro 10 points 30m
ULP Basics Quiz 50 points 30m

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